General Information
Position: Assistant Producer
Date: November 2025 - Present
Tools used: Notion, Excel and GitHub Issues
My journey at Lingokids
There were three main challenges I faced as a producer in the company:
Challenge 1
Maintain a consistent publication cadence to gather user feedback on which mechanics work best. Publish a prototype every two weeks in Billy’s Lab, the app’s prototype section.
What I did to solve it:
- Redesigned and led the prototyping pipeline to get the most out of AI tools for coding and asset creation, improving the speed and quality of each prototype.
- Coordinated with art members of other departments to gather feedback, improving asset quality with each prototype.
Results:
- Produced 30+ prototypes, each published to gather engagement and completion metrics for future games.
- Promoted 10+ prototypes into actual games for the app.
Challenge 2
Organize and create a system for internal documentation and task tracking, which were previously spread across different tools.
What I did to solve it:
- Built a documentation and tracking system from scratch in Notion.
- Created interconnected databases for documentation, roadmaps, task boards, and progress trackers, making the system usable for internal and external partners.
- Provided documentation and assistance for producers so they could adapt the system to their needs.
Results:
- The Notion system became Lingokids Studios' Single Source of Truth.
- Improved communication between teams and prevented decisions from getting lost in Slack threads or long meetings by clarifying responsibilities.
Challenge 3
Take over a mid-producer's responsibilities during a team transition while starting a localization project, increasing the team’s capacity during the change.
What I did to solve it:
- Took over production for the development of four games simultaneously.
- Kept track of the workload of each team member to avoid burnout and ensure no part of the work was left undone, helping the team stay balanced during the transition.
- Coordinated the new localization team and helped create a Notion system to document the process.
- Facilitated the transition when a senior producer arrived to take over production of the games.
- Facilitated the transition when a senior localization producer arrived with a ready-to-use system, enabling the localization team to continue without disruption.
Results:
- The team delivered all four games on time.
- The transition was smooth when the new producers arrived, allowing the team to continue work without disruption.
- The localization team still uses the system to track project progress, confirming its continued value.